- Search becomes a tabbed lookup: Pokémon (offline snapshot) / Moves /
Items. Moves + Items lazy-load a name index from PokéAPI (SW-cached) and
filter client-side; short move result sets get type/class/power chips
- MoveDetail (#/move/:id): type-themed header, power/accuracy/PP/priority,
effect text with %-substitution, target, ailment/crit/drain/stat-change
summary, learned-by count
- ItemDetail (#/item/:id): item sprite, category, cost, fling power,
attributes, held-by count, effect text
- Loose name matching (hyphens vs spaces); run-token guards stale async
renders when the query or tab changes mid-fetch
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Detail page: base stats, type matchups (defending), evolution chain,
learnset with per-move power/type/acc/PP/effect, wild locations
- Game-aware: abilities gated to Gen 3+ (hidden to Gen 5+), type chart
applies Gen 1 / pre-Gen 6 rules, move stats use PokeAPI past_values,
pre-Gen 4 physical/special-by-type, evolution tree re-parented to the
selected generation
- Moves and evolution clickable/expandable; no horizontal scroll
- Fix: .view-host shrink-wrapped as a grid item on desktop (margin:0 auto)
- Era-accurate sprite option; Search tab relabelled as global lookup
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>