3 Commits

Author SHA1 Message Date
61ceb6abf3 Declutter feed header; add theme + accent options
- Feed header: the game pill is gone (the nav Games button opens the sheet);
  the active game is now a quiet text label under the title
- Settings > Theme: add Black (OLED) and Sepia alongside System/Light/Dark
- Settings > Accent colour: six swatches (red default, blue, green, amber,
  violet, rose) layered over any theme via [data-accent]; persisted
- applyTheme() takes the settings object; system theme now keys off the
  absence of [data-theme] so explicit light/sepia don't fight the media query

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-27 13:24:48 -04:00
f1abe07128 Add moves, evolution, type matchups, locations; game-accurate data; fix desktop layout
- Detail page: base stats, type matchups (defending), evolution chain,
  learnset with per-move power/type/acc/PP/effect, wild locations
- Game-aware: abilities gated to Gen 3+ (hidden to Gen 5+), type chart
  applies Gen 1 / pre-Gen 6 rules, move stats use PokeAPI past_values,
  pre-Gen 4 physical/special-by-type, evolution tree re-parented to the
  selected generation
- Moves and evolution clickable/expandable; no horizontal scroll
- Fix: .view-host shrink-wrapped as a grid item on desktop (margin:0 auto)
- Era-accurate sprite option; Search tab relabelled as global lookup

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-27 11:35:30 -04:00
cd2655011f Scaffold Pokedex PWA (Vite + Workbox)
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-27 10:54:36 -04:00