Pure formatting — no behaviour change. Verified: build passes, all 14 routes render, service worker active, no console errors. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_017Ve7HLspzeG2xDPtJQ8vmu
111 lines
3.6 KiB
JavaScript
111 lines
3.6 KiB
JavaScript
import './styles/tokens.css';
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import './styles/layout.css';
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import { registerSW } from 'virtual:pwa-register';
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import { el } from './lib/dom.js';
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import { initRouter, rerender } from './router.js';
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import { Nav } from './components/Nav.js';
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import { settings, applyTheme } from './store/settings.js';
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import { ui } from './store/ui.js';
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import { markPlayed } from './store/playedGames.js';
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import { onInstallChange, promptInstall } from './lib/install.js';
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applyTheme();
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// Own the scroll position ourselves (views restore it deliberately).
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if ('scrollRestoration' in history) history.scrollRestoration = 'manual';
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// Navigation scroll memory is per-session — start a cold launch at the top.
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ui.set({ feedScroll: 0, searchScroll: 0 });
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// Land on the configured default screen for a fresh launch (no hash yet at
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// all — a bookmark, the home-screen icon, or typing the bare URL). Explicit
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// navigation, like tapping "Dex" in the nav, is never redirected — that
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// only ever touches location.hash after this point.
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if (!location.hash) {
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const DEFAULT_ROUTES = { dex: '#/', team: '#/team', search: '#/search' };
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location.hash = DEFAULT_ROUTES[settings.get().defaultRoute] || '#/';
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}
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// React to preference changes. The dex feed updates itself in place, but the
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// Pokémon detail page is built once per visit — rebuild it when the selected
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// game changes so its data (flavour text, learnset, matchups, evolution,
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// abilities, locations, era sprites) matches the new game.
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let lastVersionGroup = settings.get().versionGroup;
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// Selecting a game counts as having played it (see store/playedGames.js).
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markPlayed(lastVersionGroup);
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settings.subscribe((s) => {
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applyTheme();
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if (s.versionGroup !== lastVersionGroup) {
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lastVersionGroup = s.versionGroup;
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markPlayed(s.versionGroup);
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if ((location.hash || '').startsWith('#/pokemon/')) rerender();
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}
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});
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window.matchMedia('(prefers-color-scheme: dark)').addEventListener('change', () => applyTheme());
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const app = document.getElementById('app');
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app.replaceChildren();
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const viewHost = el('main', { id: 'view', class: 'view-host' });
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app.append(Nav(), viewHost);
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initRouter(viewHost);
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// --- Service worker: prompt to refresh rather than silently swapping ------
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const updateSW = registerSW({
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onNeedRefresh() {
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showToast('A new version is available.', 'Reload', () => updateSW(true));
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},
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onOfflineReady() {
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showToast('Ready to use offline.', 'Dismiss');
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},
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});
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// --- Install prompt: offer it once, unobtrusively ---------------------
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let installOffered = false;
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onInstallChange((can) => {
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if (!can || installOffered) return;
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installOffered = true;
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showToast('Install Pocketdex for offline, full-screen use?', 'Install', () => {
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promptInstall();
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});
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});
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// --- Offline indicator -------------------------------------------------
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const netPill = el('div', { class: 'netpill', role: 'status' }, 'Offline');
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function syncNet() {
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if (navigator.onLine) {
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netPill.remove();
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} else if (!netPill.isConnected) {
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document.body.append(netPill);
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}
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}
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window.addEventListener('offline', syncNet);
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window.addEventListener('online', () => {
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syncNet();
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showToast('Back online.', 'Dismiss');
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});
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syncNet();
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function showToast(message, actionLabel, onAction) {
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const toast = el(
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'div',
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{ class: 'toast', role: 'status' },
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el('span', {}, message),
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el(
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'button',
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{
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class: 'toast__action',
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type: 'button',
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onclick: () => {
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toast.remove();
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onAction?.();
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},
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},
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actionLabel,
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),
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);
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document.body.append(toast);
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if (!onAction) setTimeout(() => toast.remove(), 5000);
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}
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