- Each game renders as a two-tone tile split in its version colours (Scarlet/Violet, Sword/Shield, Ruby/Sapphire…), keyed by version group with a per-generation fallback (src/data/game-colors.js) - Clean flat split with a bottom scrim for legibility — no gloss/bubble Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>