#!/usr/bin/env bash # Build both release APKs into an output folder: # musicshare-.apk the normal app (with Google's barcode scanner) # musicshare--foss.apk no closed-source code (MUSICSHARE_FOSS=1), as F-Droid builds it # # apps/mobile/scripts/build-android.sh [out-dir] (default: apps/mobile/dist) # # Both are signed with the upload key when it's configured (see plugins/withReleaseSigning.js; # in CI it comes from ORG_GRADLE_PROJECT_MUSICSHARE_UPLOAD_* variables). Set REQUIRE_SIGNED=1 to # fail rather than produce unsigned APKs. ABIS picks the CPU types (default: 64-bit phones, which is # nearly every phone from the last several years; ABIS=armeabi-v7a,arm64-v8a adds old 32-bit ones). # Regenerates apps/mobile/android each time (prebuild --clean); Gradle's build cache and ccache (when # installed) make the rebuild cheap anyway. set -euo pipefail cd "$(dirname "$0")/.." OUT=$(realpath -m "${1:-dist}") VERSION=$(node -p "require('./app.json').expo.version") ABIS=${ABIS:-arm64-v8a} BUILD_TOOLS=$(ls -d "$ANDROID_HOME"/build-tools/*/ | sort -V | tail -1) mkdir -p "$OUT" say() { printf '\n==> %s\n' "$*"; } # Most of a build is compiling the C++ in React Native and its libraries, which rarely changes: # with ccache, CMake (3.17+) reuses earlier results via these launcher variables. if command -v ccache > /dev/null; then export CMAKE_C_COMPILER_LAUNCHER=ccache CMAKE_CXX_COMPILER_LAUNCHER=ccache export CCACHE_BASEDIR=${CCACHE_BASEDIR:-$PWD} CCACHE_COMPILERCHECK=content CCACHE_MAXSIZE=${CCACHE_MAXSIZE:-6G} ccache --zero-stats > /dev/null fi build() { local suffix=$1 foss=$2 say "Building musicshare-$VERSION$suffix.apk" MUSICSHARE_FOSS=$foss CI=1 npx expo prebuild --platform android --clean --no-install # --build-cache reuses compiled Kotlin/Java, dex and resources from earlier builds (kept in ~/.gradle). # Release lint is skipped: it takes a while and TypeScript, ESLint and the tests cover what matters. (cd android && ./gradlew :app:assembleRelease -PreactNativeArchitectures="$ABIS" --build-cache \ -x lintVitalAnalyzeRelease -x lintVitalReportRelease -x lintVitalRelease --console=plain) local apk apk=$(ls android/app/build/outputs/apk/release/*.apk | head -1) if "$BUILD_TOOLS/apksigner" verify "$apk" > /dev/null 2>&1; then "$BUILD_TOOLS/apksigner" verify --print-certs "$apk" | grep 'SHA-256 digest' elif [ "${REQUIRE_SIGNED:-0}" = 1 ]; then echo "The APK isn't signed: is the upload key configured?" >&2 exit 1 else echo "Unsigned (no upload key configured)." fi if [ "$foss" = 1 ]; then # Nothing from Google's closed-source libraries may be inside. local tmp count tmp=$(mktemp -d) unzip -q "$apk" 'classes*.dex' -d "$tmp" count=$(for f in "$tmp"/classes*.dex; do "$BUILD_TOOLS/dexdump" "$f" 2>/dev/null | grep 'Class descriptor'; done | grep -cE 'Lcom/google/(mlkit|android/gms)/' || true) rm -rf "$tmp" if [ "$count" != 0 ]; then echo "The FOSS build contains $count ML Kit / Play Services classes." >&2 exit 1 fi echo "No ML Kit / Play Services classes." fi cp "$apk" "$OUT/musicshare-$VERSION$suffix.apk" } build "" 0 build "-foss" 1 (cd "$OUT" && sha256sum musicshare-"$VERSION"*.apk > SHA256SUMS && cat SHA256SUMS) if command -v ccache > /dev/null; then say "ccache"; ccache --show-stats | grep -iE 'hits|misses|cache size' || true; fi